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@ -2,33 +2,41 @@ int ereaseRow = 0; |
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boolean doErease = false; |
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boolean doRec = false; |
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boolean chooseBank = false; |
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boolean choosePattern = false; |
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boolean chooseBPM = false; |
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void setBeat(int index, int sample) { |
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samples[sample][index] = true; |
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} |
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void keyPressed() { |
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println(keyCode); |
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//println(keyCode); |
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if(keyCode >= 64 && keyCode <= 88) { // From A to Z |
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println(key); |
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//println(key); |
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//ereaseRow = keyCode-48; |
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if(key == 'b') { |
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if(key == 'b') { // BANK |
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chooseBank = true; |
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controller[0] = "STOP"; |
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controller[2] = "CHOOSE..."; |
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} |
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if(key == 'p') { |
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if(key == 'p') { // PLAY/STOP |
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controller[0] = controller[0] == "PLAY" ? "STOP" : "PLAY"; |
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beat=0; |
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} |
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if(key == 'r') { |
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if(key == 'r') { // REC/OVERDUB |
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controller[1] = controller[1] == "UNSET" ? "REC/OVERDUB" : "UNSET"; |
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doRec = true; |
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} |
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if(key == 'x') { |
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if(key == 'o') { // PATTERN |
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choosePattern = true; |
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controller[0] = "STOP"; |
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patternLabel = "CHOOSE..."; |
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} |
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if(key == 'x') { // EREASE |
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controller[1] = "EREASE"; |
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} |
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} else if(keyCode >= 48 && keyCode < 57) { // From 1 to 9 |
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int code = keyCode-49; |
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ereaseRow = controller[1] == "EREASE" ? keyCode-48 : 0; |
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@ -37,8 +45,13 @@ void keyPressed() { |
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if(code >= 0 && code < numSounds && !doErease) { |
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if(chooseBank) { |
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controller[2] = "BANK" + (code+1); |
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loadData(); |
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setData(); |
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chooseBank = false; |
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} else if(choosePattern) { |
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pattern = (code+1); |
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patternLabel = "PATTERN" + (code+1); |
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setData(); |
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choosePattern = false; |
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} else if(controller[1] != "EREASE" && controller[1] != "UNSET") { |
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setBeat(beat, code); |
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} |
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